package sprites;

import com.golden.gamedev.GameObject;

/**
 * The evil fish that must be stopped.
 */
public class EvilFish extends BubblefishBobSprite
{

    /**
     * Construct a new EvilFish at the given coordinates.
     * @param owner
     * @param x
     * @param y
     */
    public EvilFish(GameObject owner, double x, double y)
    {
        super(owner, owner.getImages("resources/images/evil_fish.png", 1, 1),
                x, y);
    }

}
